On a Mission to Revolutionize the Game Development Process 

Today, we unveiled our Rho Engine, the first-of-its-kind AI-native, multi-modal game development platform, which will transform the way that developers approach game creation through every step of the process, drastically shortening the time between having an idea and being able to start shaping it. We created the Rho Engine to build premium, category-leading games across a variety of genres for core to casual players. As early validation, we are already working with a major media company to publish multiple games – we’ll have more to share later this year. 

At Series AI, we believe in the power of generative AI to support developers to ideate, iterate, and improve. We’ve developed the Rho Engine to supercharge every step of the game creation process with best-in-class AI generators, and to quickly and easily integrate with a variety of engines and build up full-stack games, from audio and scripting to environments and game mechanics. 

The Rho Engine creates new content more efficiently than traditional methods without compromising on gameplay mechanics or visual fidelity, and will be a comprehensive toolset for creators to streamline the game development process, whether they’re building an expansive open world, developing an engaging interactive narrative, fine-tuning characters interacting with their environments, and much, much more. 

We’ll be at the Game Developers Conference from March 18-21 to provide a first look at Rho in action, and how our engine will unlock new creative possibilities for developers. If you’d like to meet up to see a demo or discuss potential partnerships, please contact us at gdc@series.ai

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